<?xml version="1.0" encoding="UTF-8"?><!-- generator="WordPress/2.8.6" -->
<rss version="0.92">
<channel>
	<title>Tabletops</title>
	<link>http://tabletopsblog.com</link>
	<description>RPGs, board games, card games, and hilarious nonsense.</description>
	<lastBuildDate>Tue, 10 Nov 2009 03:52:15 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>More Thoughts on Mage, and Hints of Something Cool</title>
		<description>Okay, obviously things have been pretty quiet here. There's a good reason for that though -- I'm working on some really cool material for the blog, which I'm hoping to have up by the end of the week. So keep looking for that! I'll also announce it on Twitter -- ...</description>
		<link>http://tabletopsblog.com/?p=126</link>
			</item>
	<item>
		<title>Oh, Hey, a Mage Game!</title>
		<description>Peculiarly enough, I've never actually played in any World of Darkness game. No Mage, no Vampire (and no Vampire LARPs, thankfully), no Werewolf, nothing.

That's about to change.

A friend of mine has been running a Mage: The Awakening game for a while now, and he's invited me to join the party. ...</description>
		<link>http://tabletopsblog.com/?p=124</link>
			</item>
	<item>
		<title>A Few Thoughts About Birthright</title>
		<description>I'm still working on responding to Sean Holland's completed Stellar Goblin—which, by the way, is an amazingly complete and interesting creature. I'm more than willing to admit that Sean won this round, largely because I read his description of the Stellar Goblin and immediately said "Oooh, I want to throw ...</description>
		<link>http://tabletopsblog.com/?p=121</link>
			</item>
	<item>
		<title>Six Ways to Make In-Game Shopping More Interesting Than a Wal-Mart Run</title>
		<description>"I want to go buy some gear." Those seven words are like a cheesegrater on the eardrums of every GM. In nearly every case, your player has just said "I want to waste an hour looking through books to find things I want to buy." This usually causes the GM ...</description>
		<link>http://tabletopsblog.com/?p=110</link>
			</item>
	<item>
		<title>4E Eberron Campaign: Meet The Players</title>
		<description>I wrote up a pretty good description of the last session yesterday, but since it was the first session writeup I had to set up a lot of backstory. Thus I didn't really get a chance to go into much detail about the characters in my Eberron campaign, nor my ...</description>
		<link>http://tabletopsblog.com/?p=105</link>
			</item>
	<item>
		<title>Actual Play Review: 4E Eberron Campaign</title>
		<description>I run a 4th Edition D&#38;D campaign set in Eberron, usually every other Sunday. I'll be documenting the campaign here as we go forward—not (just) to feed my own hubristic impulses, but to break down what did and didn't work in each session, what I'll try to do to improve ...</description>
		<link>http://tabletopsblog.com/?p=98</link>
			</item>
	<item>
		<title>Games My Gaming Group Wants to Play—A Massive List</title>
		<description>After Tuesday's D&#38;D game I had a simple question for the other players and the GM. See, our campaign's end is just over the horizon—the GM's confirmed that we'll be playing into early epic levels, and we're all around level 18 now. (We started more than two years ago at ...</description>
		<link>http://tabletopsblog.com/?p=89</link>
			</item>
	<item>
		<title>Negating Player Effort is a Bad Thing</title>
		<description>This particular topic comes to us by way of Mike Shea's blog, "Sly Flourish", which had an article this morning about player resistances in 4th Edition D&#38;D. The article is a good read on that particular topic, but the last paragraph hints at a larger concept that a lot of ...</description>
		<link>http://tabletopsblog.com/?p=83</link>
			</item>
	<item>
		<title>Atlas Games Taking Short Pitches for Unknown Armies PDFs</title>
		<description>The fine folks at Atlas Games are looking for three fantastic one-line pitches for new Unknown Armies PDFs. These pitches are first-come, first-serve, so if you're a UA fan and want to get your feet wet in the RPG writing business—or if you're a professional writer wanting to add to ...</description>
		<link>http://tabletopsblog.com/?p=79</link>
			</item>
	<item>
		<title>Goblin Throwdown, Part Two</title>
		<description>Part one of this little venture can be found in the previous post.

The tricky thing about creating a goblin monster in Unknown Armies is that UA is a very human-centered game. Most "modern gothic" fantasy games—and by "most" I mean "everything in White Wolf's World of Darkness product line, ever" ...</description>
		<link>http://tabletopsblog.com/?p=71</link>
			</item>
</channel>
</rss>
